Table of Contents

Class Device

Namespace
NMF.Interop.Uml
Assembly
NMF.UMLInterop.dll

A device is a physical computational resource with processing capability upon which artifacts may be deployed for execution. Devices may be complex (i.e., they may consist of other devices). <p>From package UML::Deployments.</p>

[XmlNamespace("http://www.eclipse.org/uml2/5.0.0/UML")]
[XmlNamespacePrefix("uml")]
[ModelRepresentationClass("http://www.eclipse.org/uml2/5.0.0/UML#//Device")]
public class Device : Node, IDevice, INode, IDeploymentTarget, IClass, IBehavioredClassifier, IEncapsulatedClassifier, IStructuredClassifier, IClassifier, ITemplateableElement, IType, IPackageableElement, IParameterableElement, IRedefinableElement, INamespace, INamedElement, IElement, IEModelElement, IModelElement, INotifyPropertyChanged, INotifyPropertyChanging
Inheritance
Device
Implements
Inherited Members

Properties

ClassInstance

Gets the Class model for this type

public static IClass ClassInstance { get; }

Property Value

IClass

Methods

GetClass()

Gets the Class for this model element

public override IClass GetClass()

Returns

IClass